Technical skill sheet

Virtual Reality and Augmented Reality Interfacing

  • Centre of research : MINES ParisTech, centre de robotique - CAOR
  • Prestation : Characterization, tries, tests, checks, formulation - Advice, assessment, training - Prototyping, Preseries, Industrialisation - Research and Development

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Know-how


Human behavioural interfacing technologies in a virtual world
Research themes :
- Improvement of stereoscopic vision by the processing of wavelet spatial frequencies and validation of the correspondence between the virtual model and the corresponding real object.
- Feasibility of modifying the design of products in direct immersion. This consists in effectively combining the potentialities of CAD and VR, in particular with the exchanging of CAdD and VR models via standard 3D XML.

Applications


The research work conducted at the Robotics Centre is intended to increase the autonomy and performance of robotic systems, improve man-machine relations and optimise human and materials resources in human activities.
Robot autonomy is dependent on the functions of perception and modelling of the environment. That is why a major part of our research bears on visual perception, multisensorial fusion, the analysis and comprehension of scenes, and the geometric and photometric reconstruction of reality. These research themes are deployed in the application contexts of mobile robotics, and more particularly car driving assistance for greater comfort and safety.

Equipment


3I2 : Paris Mining Engineering School (ENSMP) Virtual Reality Room
- Active stereoscopy
- HD 1920x1080 overhead projection
- 3.10m x 1.80m screen
- AR optical tracking
- Graphics station with nVidoa Quadro FX5600 video card